Tachyon Render is a realtime renderer for Cinema 4D that fully integrates into the rendering pipeline. Using physical based shading, Tachyon Render focuses on highest possible image quality. Users can scale from realtime feedback to high quality multi-sampling that trades realtime render times for better quality.

Tachyon Render is currently under development. We are planning the beta launch in the first half of 2017.

Shadows Preview

A quick preview of the shadow types we have right now in the Tachyon Render Alpha version.

We have implemented a range of different shadow algorithms in Tachyon Render. You can choose from fast, simple shadow maps all the way up to physically accurate shadows which trade performance for high quality results.